Publication date: 05-02-2026 | Update date: 05-02-2026 | Author: Piotr Kurpiewski
Publication date: 05-02-2026 | Update date: 05-02-2026 | Author: Piotr Kurpiewski

In the latest update of the V-Ray rendering engine in version 5.2, several very interesting features were introduced. One of them is the so-called Decal, which makes it easier to project one material onto another, completely independently of the active texture placement. You can compare it to a sticker of chosen dimensions that covers the base material.
Decal is a feature that you can find, like Displacement, in the Geometry tab of the Asset Editor. Unlike Displacement, Decal works completely independently of geometry. That means it is a separate object that you edit in space by indicating its size, just as you create boxes in SketchUp.

After inserting the sticker into the scene, its size can also be edited in the Asset Editor using three parameters: Width, Length, and Height. This does not exclude the possibility of using the default Scale tool in SketchUp.
Once you insert the Decal, you can clearly see an arrow symbol on it. The arrowhead points in the direction onto which the material will be projected. Which material? The one you choose in the Material parameter.

Decals use existing materials. So, assuming I want to add graffiti to a brick wall, I must first prepare a Generic Material that in the Diffuse tab will use the map shown below.

After selecting the graffiti material in the Material parameter of the Decal geometry, the feature is already active. The size and projection direction are determined by the shape in SketchUp, while additional decal properties can be edited in V-Ray. In the visualization below, you will see the result of my work so far.


Decal allows the use of a mask, which is a black-and-white image that provides V-Ray with advanced transparency information. White means 100% opacity, and black means full transparency. Look at the maps below; on the left is the Diffuse map, and on the right is the mask.

By using a black-and-white Alpha map in the Mask slot, you will make only the tags marked in white appear on the brick wall. The rest of the graffiti, marked in black on the mask, will disappear. In exactly the same way, you can achieve effects such as road stripes or stickers on children's room furniture.

Apart from the features discussed, Decal allows projecting materials onto non-planar surfaces and controlling this process depending on the decal’s angle relative to the surface. It also makes it possible to stack multiple decals at once, though these options are used less frequently. I hope the previous paragraphs have given you a sufficient understanding of V-Ray Decal.
And if you'd like to learn more about the new features introduced in V-Ray 5.2, be sure to check out our course: Sketchup - Vray 5 - Interior Visualization Course from Scratch!