Publication date: 14-01-2026 | Update date: 14-01-2026 | Author: Piotr Kurpiewski
Publication date: 14-01-2026 | Update date: 14-01-2026 | Author: Piotr Kurpiewski

Presenting a project, we usually create more than one frame. Working on multiple views simultaneously can be time-consuming. Rendering one after another is simply tedious. To save time, you can delegate the rendering of multiple views in sequence to V-Ray, i.e., set up a render queue (a Batch render), leaving it, for example, overnight. In this article, I will explain exactly how to do it.
Let's start at the beginning by creating a view that you can always return to. We do this by selecting View / Animation / Add Scene from the menu bar at the top of the SketchUp window. This way, we add a tab named Scene 1. The next scene you create will be named Scene 2, and so on for all subsequent scenes. By clicking the newly created tabs, we switch to the chosen scenes, recalling their saved properties.

The transitions between scenes are controlled in the menu: Window / Model Info / Animation in the top corner of the SketchUp window. You can also access it from the View / Animation / Settings menu. Any changes made here will not affect the batch render settings, but they can help you navigate the software smoothly.
A scene remembers the active Save Properties at the moment of its creation. These are:

After going to the Scenes tab in the Default Tray on the right side of the SketchUp window, you can indicate which Save Properties will be “remembered” by individual scenes. Select only those that are truly important. Most often these are: Camera Position, Visible Layers, and Shadows. The other features should generally be turned off. Thanks to them, you can hide unattractive elements of the composition and create shots in the morning or at dusk.


Unfortunately, scenes in SketchUp cannot preserve information about V-Ray settings. Therefore, we will not be able to batch render visualizations that have different aspect ratios, use Custom Orientation with SunLight, or change the intensity of the same lights. The selected quality or engine settings, or even additional Render Elements channels, will be applied globally to all views.
You can, of course, use Layers and adjust the visibility of lights on individual Scenes (see the example above), but this does not solve all issues related to V-Ray. For now, you simply have to accept this limitation.
Fortunately, the solution is very simple. In the Scenes tab in the Default Tray, directly above the scene name, you can uncheck the Include in Animation checkbox. In SketchUp, these inactive scenes will have their names in brackets, but you can still switch to them and choose their Save Properties. V-Ray will skip them during rendering.

To start the rendering, you must first specify the format and path for saving the visualizations. This is done in the Render Output tab in the V-Ray Asset Editor settings. There, you choose the target format (lossless .tif or .png, or optimized .jpg) and select the appropriate folder where all the images will appear after the process is complete.

The final step is to select the Batch render icon on the V-Ray toolbar or choose Extensions / V-Ray / Rendering / Batch render in the top menu. This starts the process of rendering the selected views one after another. Depending on the chosen engine, V-Ray will first compute the Light Cache phase, and then perform the final denoising of each scene. You can stop this process at any time by clicking the Stop render icon, just like with traditional rendering.

If, in addition to the raster files, we want to keep the visualizations in the V-Ray history, before starting the Batch render, you should enable automatic saving in the Frame Buffer. To do this, choose Options / History in the top menu of the V-Ray rendering window and select Save automatically.

After rendering is complete, the visualizations, along with all selected Render Elements, will be saved in the folder you specified and live (if enabled) in the V-Ray History. All that remains is post-production. If you want to do it directly in V-Ray, be sure to watch our film titled: How to change the color of an object in post-production?